The soundtrack’s influences, apparently, “range from acid-fried happy hardcore, to jungle and drum n bass rhythms to fragments of Top 40-style production tropes, not to mention more than several passages of hazy, cosmic ambiance.”
Dyad is the latest in a long line of ‘classic’ shooter puzzle games, and apparently uses new concepts to build on the genre’s core traits. The game revolves around momentum, with the player able to pull themselves from one enemy to the next via the action button as they fly down the tunnel in which they’re racing. The concept apparently grows in complexity as the levels ramp up, and the player will be forced to rely on sound to differentiate icons on the screen. You can stream a track from Dyad‘s soundtrack, ‘Start Mush’, below, and read this week’s FACT interview with Oneohtrix Point Never here.